Conclusion on my project so far

I feel that so far the project is looking good. I only have half of it completed, however feedback has opened up to more ideas and development. I am going to create low poly underwater sea-life, such as fish, turtles, possibly sharks. They will also need to be rigged, skinned, and textured. In terms of the animation, I will need to do research into how they swim, their body movements etc. I will animate the sea-life in one position over a continuous cycle, and then possibly attach them to some kind of loop within C4D or unity. I am wanting them to swim  around the room, and to also go up close to the patients so they experience the immersion. Although this second part of the project requires no deadline, I am going to try and create this section as soon as possible, as the purpose of this project is, not only for the course but,  to be given to the Hospital for the patients to see. I still need to talk to look at how to optimize my VR animation so it works on the Samsung Gear VR or even the Google Cardboard, as the headsets are easily portable and can be taken to different wards in the Hospital.

Once the bed moves back, there is a pause in the audio as that is when I will have the sea-life swimming around. Then the audio begins and the last part of the script is being said. There is an issue that I cannot seem to fix, where the camera moves back with the bed, and all of a sudden it snaps back to the original position. (Edit: fixed now)

Leave a comment